Agarthan Ruins

To date, the Three Powers have raided several dilapidated Agarthan ruins throughout the continent. Each of them served a different purpose; whether to house a guild, sect, or organization of demons that had ruled over the area or a research facility has yet to be seen or researched by more expert archaeologists.

It's fascinating how the civilization in the past had managed to create such efficacious death traps lasting for an age with the power of the spires and the technology they had developed from its influences. Ranging from intellectual puzzles with traps sprung in the case of failure to automated Golem, the technology, resources, and last but not least spire shards sought after by the three factions were contested heavily by weaponry that were very evidently meant to repel extremely powerful, magical beings.

In some of these, the demons of past have even managed to resist the influences of the spires from rendering mindless.

Most ruins that have been raided thus far seem to bear an appearance of almost seamlessly blending into natural terrain. It seemed the demons were very capable of terraforming the land to what their structures required. On top of that, cryptic lights and lines glowed blue within to provide faint sources of illumination-- most evidently created with some sort of mystical dust which powered magitechnological circuitry. However, researchers are still attempting to fathom what kind of alloy or reagent went into the creation of these glowing-blue circuitry. Many, quite flagrantly as a result of its blue glow, attribute these constructs to the spire shards.

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This will be updated by ECs and players (should they wish to) on ruins they have raided and what purpose the facility served. Their location shall also be made known within the land. Most, if not all facilities may have not even been fully explored yet. ======